I would like to host a game of war hammer this weekend Sat the 5, 2013 at 1pm. I will provide beer, wine, soft drinks and light faire. The only thing I'll need is someone to come who knows how to play the game

Sincerely
Thomas
Moderators: MorGrendel, hypo
First, don't roll that many dice with the maiden if you can help it. I prefer not to throw more than 4 dice at a spell if at all possible. Second, I somehow completely missed the archers in Jeff's list there. They're best deployed on a hill with another unit in front of them. Use them to kill re-directors (such as Jeff's giant rats) and wittle down large blocks of weaker troops (Jeff's slaves, clanrats). Per point, you have some of the best archers in the game, so I'm kinda mad at myself for missing them. I'll probably take another swing at a list tonight. Third, yeah the King, and generally all characters on monstrous mounts, really really suck in this edition of Warhammer. It's especially bad when you play something that has cannons. Serban's Ogres and Jeff's Skaven both bring things to the battle that make to want to chuck the model against a wall. As much as I love the models, characters on monsters are a tactical liability that I usually avoid. That brings me to my final point.Thomas Fitzcharles wrote:Good Day, Fritz.
Thanks.!!!!!!! Yeah 12 pegus knights and all the feathers were a bitch to paint. oh, and how do you keep your maiden on horse form blowing up herself and half your knights. My first round didn't go very well at all. aside from my maiden troubles, my archers shoot one volley and go home, then my other knights fail a very easy charge, then my king gets killed. finally my men at arms go into action and run away. can't rember what happen with all the pegus knights except a couple got killed by poison gas. Things got better after that, but it was a bad start.
Sincerely
Thomas