Armoured activities at TnT 13h

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MorGrendel
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Armoured activities at TnT 13h

Post by MorGrendel »

Armoured activities at TnT 13h
Posted by: "heinrichkreiner" lands_heinie@yahoo.com heinrichkreiner
Thu Sep 22, 2011 11:05 am (PDT)


Greetings on to the List

Being the Marshal for armoured fighting at TnT 13h, I here by announce an out break of 'zombies' in our fair land. We humbly ask assistance with the removal of said 'zombies' The only way to kill a zombie is with a head injury otherwise you just anger them further. Zombies are slow moving, but if you are killed by one you become one. We must eliminate this scourge from the land before it has time to spread.

The schedule for the day

10:00 am armour inspection

11:00 am authorizations

12:00 pm lunch break

1:00 pm 'Zombie' raids

3:30 pm end of activities

Please note, time permitting there will be melees following the 'Zombie' raids.

In Service Heinrich Kreiner,founding Baron Bright Hills, Armoured Marshal
Mor Grendel
If only I had an enemy bigger than my apathy.

Noli nothis permittere te terere.
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MorGrendel
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Re: Armoured activities at TnT 13h

Post by MorGrendel »

Anybody know anything?
Mor Grendel
If only I had an enemy bigger than my apathy.

Noli nothis permittere te terere.
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hypo
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Re: Armoured activities at TnT 13h

Post by hypo »

http://acorn.atlantia.sca.org/event_fly ... d=835aaeb6
TnT 13H: 'Terror Through Time'
October 29, 2011
Martial Activities: Heavy, melees and "Zombie Hunt."
Site: Carroll County Agriculture Center 706 Agriculture Center, Westminster, MD 21157. Site opens 10am, closes 9pm.
hýÞö, Aka-Guðmundr Feitrháls Þórsson, Aka-Nugget. Aka-Cramman Ruithais
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Titus
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Re: Armoured activities at TnT 13h

Post by Titus »

I hope I am healed by this, it sounds so cool.
~Titus, the Thawed

"Me and Abed have an agreement, if one of us dies we stage it to look like a suicide caused by the unjust cancellation of Firefly." ~Troy
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